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Old Jun 22, 2006, 05:18 PM // 17:18   #1
Ascalonian Squire
 
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Post Alliance Faction Transfer

Just a small suggestion:

I do enjoy a good Alliance battle, but since the new update that has doubled the amount of alliance faction you can earn I am having to make my way to the GH more often, and if they are not members of my alliance that means leaving the group.

It would be useful to have an Alliance Faction Transfer agent in the alliance battle staging area.

There is a priest of bath so why not also a alliance faction tranfer agent?

What do you think?

El Duddz
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Old Jun 27, 2006, 10:47 PM // 22:47   #2
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sorry to bump this, but I think this idea is useful.
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Old Jun 27, 2006, 11:04 PM // 23:04   #3
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/signed

i have this problem alot XD
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Old Jun 28, 2006, 10:27 PM // 22:27   #4
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come on folks, your missing a chance to make history, and the feeling that you made this happen

This is definately a chance of something that anet will consider if more people agree.
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Old Jun 28, 2006, 10:59 PM // 22:59   #5
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Guild Hall is not used for nothing else, its not like you use it if your not going to GvG, so having it in GH makes it become useable.

/notsigned
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Old Jun 29, 2006, 02:38 AM // 02:38   #6
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/signed

I find it odd the faction transfer isn't in alliance battles. Fort aspenwood/jade quarry don't need them because you don't have groups.
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Old Jun 29, 2006, 07:06 AM // 07:06   #7
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/signed

There's Priest of Balthazar in the Arenas and the GH so why not have Alliance Transfer in both places too? Saves you having to leave your team just to transfer faction.
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Old Jun 29, 2006, 08:48 AM // 08:48   #8
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Quote:
Originally Posted by quanzong
Guild Hall is not used for nothing else, its not like you use it if your not going to GvG, so having it in GH makes it become useable.

/notsigned
Did you take into consideration that inconvenience that causes? Just because it gives it a use doesnt mean it cant be added elsewhere. What kind of reason is that?
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Old Jun 29, 2006, 09:21 AM // 09:21   #9
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/Signed

Useful, saves spltting up a random team to donate!
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Old Jun 29, 2006, 10:42 AM // 10:42   #10
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Quote:
Originally Posted by quanzong
Guild Hall is not used for nothing else, its not like you use it if your not going to GvG, so having it in GH makes it become useable.

/notsigned
It would take the guild hall back to the stage it wsa before factions came out. Though I am finding that because of the NPCs in the guild hall, I'm going there a lot for convienence sake.

/signed
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Old Dec 03, 2006, 04:48 PM // 16:48   #11
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Wish they'd add the little things, and wanted to point out another little thing they just havn't added. A 10 man squad could probably put this into the game in a few hours tops. How many others could they get through in a week?

/signed

Hate when a good pug falls apart in the middle of a nice AB run. AB's may not be the quickest faction farming (and numbers show they aren't) but they are the one I have most fun at.
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Old Dec 03, 2006, 05:37 PM // 17:37   #12
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/signed
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Old May 06, 2007, 10:40 PM // 22:40   #13
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/signed

It's very annoying having to part ways with a team just because you need to donate faction. It would be very useful having an NPC in the battle area. It'll save so much time.
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Old May 06, 2007, 11:08 PM // 23:08   #14
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I agree with most of you
they should place them there as well and/or give you more space to hold faction so you dont need 2 go as often
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Old May 07, 2007, 06:20 AM // 06:20   #15
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i agree, but isn't there already one placed in fort aspenwood?
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Old May 07, 2007, 06:57 AM // 06:57   #16
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/signed

It would be very helpful.
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Old May 07, 2007, 07:23 AM // 07:23   #17
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Old thread, but still a good idea.

Of course, I also think that more levels in the allegiance titles ought to increase faction cap. It opens up the potential of abuse with faction bombing, but that just means that outposts will change hands more often. Guilds that can output a quick burst of faction can take the lead from the other guilds that rely on a sustained flow.
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Old May 07, 2007, 07:50 AM // 07:50   #18
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/Signed

I think you can have it in your GH and also in the area for AB
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Old May 07, 2007, 09:41 AM // 09:41   #19
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/signed

Why not have the alliance battles npc and faction transfer npc in every luxon/kurzik outpost?
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Old May 07, 2007, 12:39 PM // 12:39   #20
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I also agree with the increased faction-hold per allegiance level. I'll have Steward of the Luxons soon and would like a little reward. Possibly 2000-5000 extra possible points per level. So Friend of the X would give you 15K max (if it increased by 5K), Ally of the X 20K, Steward of the X 25K and so on.
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